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Re: bfd_find_nearest_line vs local symbols


On Fri, Aug 18, 2000 at 02:14:59PM -0700, Doug Evans wrote:
> Should bfd_find_nearest_line ignore local symbols?

No, since you'd break searching for a static function.

> The simulators make use of this function to do source line
> tracing and sometimes I see local symbols in the output (blech).

In hand-written assembly or what?  Surely the ".L" type symbols
that the compiler puts out never made it to the object file.


r~

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