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At wit's end with linker...help please!


I have a file vectors.S that assembles to vector.o. My linker script has a part:

	. = ALIGN(4);
	.text :
	{
		obj/start.o(.text);
		src/Interrupts.o(.text);
		*(.text);
		
		. = ALIGN(4);
		gVectorsStart = .;
		KEEP (obj/vectors.o(.text));
		gVectorsEnd = .;
	}


vectors.o is:


$ arm-elf-objdump -d obj/vectors.o

obj/vectors.o: file format elf32-littlearm

Disassembly of section .text:

00000000 <vectors>:
   0:	e59ff018 	ldr	pc, [pc, #24]	; 20 <ResetHandlerAddr>
   4:	e1a00000 	nop			(mov r0,r0)
   8:	e1a00000 	nop			(mov r0,r0)
   c:	e1a00000 	nop			(mov r0,r0)
  10:	e1a00000 	nop			(mov r0,r0)
  14:	e1a00000 	nop			(mov r0,r0)
  18:	e1a00000 	nop			(mov r0,r0)
  1c:	e1a00000 	nop			(mov r0,r0)

00000020 <ResetHandlerAddr>:
  20:	00000000 	.word	0x00000000


But the output map shows that gVectorsStart/End have the same value:


                0x80024a50                gVectorsStart = .
 obj/vectors.o(.text)
                0x80024a50                gVectorsEnd = .


Implying that my vector table is not being linked in.


Can someone tell me what I'm doing wrong? Thank you!!!

--
Rick


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