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I'm using cegcc (compiler for windows mobile) and if I compile for armv7 then I'll get everywhere tons off errors from assembler that Error: cannot represent BFD_RELOC_ARM_MOVW relocation in this object file format Error: cannot represent BFD_RELOC_ARM_MOVT relocation in this object file format
This is because gcc generates movw/movt sequence instead of using a constant pool.
Windows loader supports IMAGE_REL_BASED_HIGH and be IMAGE_REL_BASED_LOW which seems to be perfect match for BFD_RELOC_ARM_MOVW/BFD_RELOC_ARM_MOVT.
So, my question is: how can I teach bfd/binutils to generate that kind of relocs for wince/arm-pe?
Cheers Nick
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