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Hi, In my application i can increase the performance if i use "double precision" for my floating point calculation. However, i don't know what is used today since there is no such option in the compiler. Currently i specify the "-msoft-float" option - is this "single precision", double, or any other? Regards, Daniel ------ Want more information? See the CrossGCC FAQ, http://www.objsw.com/CrossGCC/ Want to unsubscribe? Send a note to crossgcc-unsubscribe@sources.redhat.com
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