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On Mon, 2003-10-27 at 04:33, Ralf Habacker wrote: > Rob, > > > > I've roughed stuff out here before, I think. Anywhere, here goes a quick > > brain dump. > > > I need more time to think about what you have written and how to start with > which class, but let me ask one question now, perhaps you can fix this: > > Have you tried to compile the inilint example in the last time ? I have to > add so many additional files because of dependencies and the last one > 'threebar.o' one introduce a gui class, so the example could not be build as > console application :-( Right. inilint was the beginning of a new program - not complete, and slightly bitrotted. However, it could well be a good starting point for using the engine. Adding a gui component is obviously not the right thing to do. The point about inilint is to see how it's integrated in to the build system. I'd rather not be moving files around until after the functionality split is complete. Rob -- GPG key available at: <http://members.aardvark.net.au/lifeless/keys.txt>.
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