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Re: Status Update
- To: "Harold Hunt" <Harold at compasstechnologies dot com>,"Cygx \(E-mail\)" <cygwin-xfree at sources dot redhat dot com>
- Subject: Re: Status Update
- From: "Robert Collins" <robert dot collins at itdomain dot com dot au>
- Date: Tue, 17 Oct 2000 18:14:49 +1100
- References: <896908DA55C4D311B9C000C04F01A05410A73A@ENTERPRISE>
Yee-haw! (sic)
Looks good to me.
My votes: get the non-full screen implementation going before high colour or
hardware accel. It's much more useful (to me) in commercial X-servers than
the high-colour aspect.
I can test win2k/98 for you as needed.
Rob
----- Original Message -----
From: "Harold Hunt" <Harold@compasstechnologies.com>
To: "Cygx (E-mail)" <cygwin-xfree@sources.redhat.com>
Sent: Tuesday, October 17, 2000 5:36 PM
Subject: Status Update
> All,
>
> Today I achieved some desired results with the Win9X compatible
> Cygwin/XFree86 server. I now have a server that places the overlay within
a
> window (giving the appearance that the server is a normal windows
program),
> it disappears when you press Alt-Tab, and it handles switching back and
> forth to the server without any major problems. Also, my readings on
> DirectInput have given me a couple ideas that I may be able to pursue to
fix
> the keyboard problems being reported by several users.
>
> I need some sort of definition of what the server should be before I start
> writing some serious code, as I now have a firm enough grasp on the
> technologies involved and the source code for the project. I'm going to
> start with a list of all the features that I have in mind, and I'd
> appreciate it if other list subscribers voiced their support and
disinterest
> in the various features.
>
> Proposed Cygwin/XFree86 X Server Features
> 1) Full screen display mode (primary surface on NT,
> full screen overlay on Win9X)
> Difficulty: not bad, my test implementation is nearly complete
>
> 2) Windowed display mode (non full screen overlay on all platforms)
> Difficulty: not bad, my test implementation is nearly complete
>
> 3) Read full screen display mode from command line (vs. ?)
> Difficulty: already implemented
>
> 4) Check desired full screen mode against hardware capabilities
> Difficulty: not bad, haven't started yet
>
> 5) Use current display settings for windowed mode
> Difficulty: easy, haven't started yet
>
> 6) Safer keyboard initialization
> Difficulty: medium, doesn't look hard, haven't started
>
> 7) Color depths greater than 8 bits (anybody *need* this soon?)
> Difficulty: unknown, performance may suck
>
> 8) Use graphics hardware acceleration (rather than the current flat frame
> buffer)
> Difficulty: hard, not started, would take several months
>
> 9) Devise a server start method that doesn't launch a ton of DOS prompts
> Difficulty: unknown, might cause more confusion than benefit
>
> That's all I can think of for right now; I could probably get out a stable
> release in a month if I stick to the easy tasks. I think that a simple,
> stable release that works on Windows 9X would probably make a lot of
people
> happy very quickly, as opposed to the more far-fetched ideas like hardware
> acceleration and International keyboard support. What do you all think?
>
> Harold
>