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Re: opengl issue
- From: Brian Ford <ford at vss dot fsi dot com>
- To: cygwin-xfree at cygwin dot com, domi at vision dot ee dot ethz dot ch
- Date: Tue, 24 Jun 2003 11:06:51 -0500 (CDT)
- Subject: Re: opengl issue
- Reply-to: cygwin-xfree at cygwin dot com
If you compile and link using -I/usr/X11R6/include and -lGLU -lGL (glut is
not currently available here), you should use glX calls and get an X11
based executable with software rendering only. Hardware rendering is
currently not implemented by Cygwin's Xfree86 server.
However, if you compile and link using -lglut32 -lglu32 -lopengl32, you
should use wgl calls and get a windows based executable with all
the accelerations available to native windows apps.
Please note the link order above. See /usr/doc/opengl-1.1.0/README.txt
for more information on the latter.
Hope this helps.
--
Brian Ford
Senior Realtime Software Engineer
VITAL - Visual Simulation Systems
FlightSafety International
Phone: 314-551-8460
Fax: 314-551-8444