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Re: B20.1 clock() function bug?
- To: Brian.P.Kasper@notes.aero.org (Brian P Kasper)
- Subject: Re: B20.1 clock() function bug?
- From: "J. J. Farrell" <jjf@bcs.org.uk>
- Date: Mon, 1 Feb 1999 11:55:38 -0800 (PST)
- Cc: gnu-win32@cygnus.com
- Delivered-To: listarch-cygwin@sourceware.cygnus.com
- In-Reply-To: <040C736B1E5D205D*/c=us/admd=0/prmd=aero/o=notes/s=Kasper/g=Brian/i=P/@MHS> from "Brian P Kasper" at Jan 29, 99 08:46:10 am
- Sender: owner-gnu-win32@cygnus.com
> From: Brian P Kasper <Brian.P.Kasper@notes.aero.org>
>
> I'm getting different answers from the clock() function
> under Cygwin B20.1 and Microsoft Visual C++ 6.0.
>
> I'm using the clock() function and the CLOCKS_PER_SEC
> #define to time the execution of some code. I'm also comparing
> the run time with the real world using a stopwatch.
>
> If I run the program for 10 seconds by my stopwatch, the Visual C++
> version of the code reports that 10 seconds have passed. If I
> run the Cygwin version for 10 seconds, the program reports that
> only 6 seconds have passed.
>
> My understanding is that clock() reports the number of system
> clock ticks which have passed since the program started executing.
> According to the the VC++ documentation,
>
> The clock function,s era begins (with a value of 0) when the
> C program starts to execute.
> It returns times measured in 1/CLOCKS_PER_SEC (which
> equals 1/1000 for Microsoft C).
clock() is a Standard C function defined as returning
the implementation's best approximation to the processor time
used by the program since the beginning of an implementation-
defined era related only to the program invocation.
The term "processor time used" is not defined, and I guess that
VC++ and Cygwin are interpreting it differently. It looks like
Cygwin's interpretation is closer to the traditional UNIX one. I
don't see how you could reasonably equate elapsed time to processor
time on a multi-tasking OS, so I'd say the VC++ version is buggy
- or at least that it's "best" isn't very good.
Dividing by CLOCKS_PER_SEC is the correct way to convert it to
seconds.
-
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