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Re: Windows Resource Files and DLLs
- To: cygwin at cygwin dot com
- Subject: Re: Windows Resource Files and DLLs
- From: "Paul Garceau" <pgarceau at qwest dot net>
- Date: Mon, 26 Feb 2001 14:52:02 -0800
- Organization: New Dawn Productions
- References: <000001c09f9b$0ffa8f00$a300a8c0@nhv>; from nhv@cape.com on Sun, Feb 25, 2001 at 09:23:08PM -0500
- Reply-to: Paul Garceau <pgarceau at qwest dot net>
On 25 Feb 2001, at 21:37, the Illustrious Christopher Faylor wrote:
> On Sun, Feb 25, 2001 at 09:23:08PM -0500, Norman Vine wrote:
> >I have managed with a fair bit of 'coercion' to build a working
> >wxPython 2.2.5 DLL for Cygwin.
> >
> >One of the stumbling blocks I still have in coming up with a suitable
> >install script is that I apparently need to link the wxWindows resource
> >file with the Python.exe stub in order for it to be 'seen' by Python
> >scripts.
> >
> >IMO this is not an ideal solution.
> >
> >I would like to keep the resource file in the DLL
> >
> >Is there an equivalent for a DLLEXPORT for windows resources in a
> >compiled .rc file ??
Not really. But there is a possible workaround.
>
> This seems like a reasonable thing to want to do... which probably
> means that it isn't possible in Windows.
The workaround is to compile the .rc file using windres, output as .o
file.
windres my.rc -omy.o
And then to use dllwrap to add my.o to your .dll file.
(this is the first time I've tested this -- the output .dll, according
to "Quickview" seems to have valid headers. Next question is can the
.dll file be loaded via win32 api?...this I am not sure of. Logic
indicates that if the .dll is a "valid cygwin .dll" then it should be
an easy matter to simply load the .dll like you normally would, thus
adding the resources you require).
Anyone else have a better sense of this?
Thanks,
Paul G.
Nothing real can be threatened.
Nothing unreal exists.
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