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Re: [PATCH] sim: nrun: decode signal when crashing


On Tuesday, November 16, 2010 11:10:43 Frank Ch. Eigler wrote:
> vapier wrote:
> > [...]
> > 
> >        if (sigrc != 0)
> > 
> > -        fprintf (stderr, "program stopped with signal %d.\n", sigrc);
> > +	fprintf (stderr, "program stopped with signal %d (%s).\n", sigrc,
> > +		 strsignal (sigrc));
> > 
> >        break;
> 
> I don't know if we can assume that the target signal numbering matches
> the host.  Else I suspect we wouldn't have all those TARGET_SIGNAL_*
> defs.

for the platforms i care about, they are ;).  but that's a fair point.  i 
think the reason i did this is because the signal_map logic isnt really used 
anywhere that i can see.  perhaps i should bite the bullet and add a 
target_strsignal() that operates on the callback maps ...

i get the feeling that the sim history is something like:
 - there were no viable sims, so this one was started up ... it was a bit 
bare, but it worked for people's minimal needs
 - ibm threw a lot of money at developers who created a pretty full ppc sim as 
a semi-fork ... then over time, much of that work was merged back
 - qemu gathered steam and sucked up all the potential developers
 - many cool sim features remain stalled & under developed
-mike

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