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Re: [PATCHv2 4/5] gdb: Introduce new language field la_is_string_type_p


On 4/17/19 12:06 AM, Andrew Burgess wrote:
> This commit is preparation work for the next commit, and by itself
> makes no user visible change to GDB.  I've split this work into a
> separate commit in order to make code review easier.
> 
> This commit adds a new field 'la_is_string_type_p' to the language
> struct, this predicate will return true if a type is a string type for
> the given language.
> 
> Some languages already have a "is this a string" predicate that I was
> able to reuse, while for other languages I've had to add a new
> predicate.  In this case I took inspiration from the value printing
> code for that language - what different conditions would result in
> printing something as a string.
> 
> A default "is this a string" method has also been added that looks for
> TYPE_CODE_STRING, this is the fallback I've used for a couple of
> languages.
> 
> In this commit I add the new field and initialise it for each
> language, however at this stage the new field is never used.
> 

Thanks.  This nicely addresses one of my previous review comments.

I can't speak to whether the implementation for the different languages
are correct.  E.g., I'm curious from where you extracted the M2 and
the Rust bits.  Didn't seem like it was a refactoring job?

Formatting comments below.

> +/* Return true if TYPE is a string.  */
> +static bool

Empty line after comment.

> +static bool
> +m2_is_string_type_p (struct type *type)
> +{
> +  type = check_typedef (type);
> +  if (TYPE_CODE (type) == TYPE_CODE_ARRAY
> +      && TYPE_LENGTH (type) > 0
> +      && TYPE_LENGTH (TYPE_TARGET_TYPE (type)) > 0)
> +    {
> +      struct type *elttype = check_typedef (TYPE_TARGET_TYPE (type));
> +
> +      if (TYPE_LENGTH (elttype) == 1 &&

&& goes on the next line.

> +	  (TYPE_CODE (elttype) == TYPE_CODE_INT
> +	   || TYPE_CODE (elttype) == TYPE_CODE_CHAR))
> +	return true;
> +    }
> +
> +  return false;
> +}
> +

Thanks,
Pedro Alves


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