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Re: frame cache


Thanks for the quick reply.

Daniel Jacobowitz wrote:
On Tue, Jul 24, 2007 at 10:01:05AM -0700, Michael Eager wrote:
I have a couple questions about the <target>_frame_cache
structure and functions.

1)  This appears to be a single-entry cache.  Why not keep
    multiple entries?

No, it isn't single-entry. The common code in frame.c is responsible for passing a pointer to the correct place to store the cache for the current frame.

I don't see any links to the <target>_frame_cache in frame_info. I don't see anything in frame.c which looks like it searches for the correct <target>_frame_cache. Can you point me at the right place?

2)  The data in the frame cache seems to be of two different
    types:
    a)  Fixed, based on analyzing the code: register offsets,
        stack alignment, framelessness, etc.
    b)  Variable, based on the call: return pc, frame base

    It looks to me that the object code is analyzed repeatedly
    and this fixed information is discarded along with the
    variable information.

    Why not keep a persistent cache of function specific fixed
    data and only discard the call-specific data when the frame
    cache is cleared?

No good reason. I have thought about doing this before. It's not fundamentally different from the way the DWARF unwinder works; the persistent part of the cache would be approximately an FDE. It's a little tricky to implement, since we still need to detect stopping within the prologue, but not too tricky. I suppose bonus points would be awarded for constructing an actual FDE :-)

I don't know about creating FDEs, but keeping persistent data like frame pointer and size should be simple.

When I put debugging code in <target>_analyze_prologue(), I see
that it is called over and over while executing a "next" command.
All those bits going back and forth over the serial line to the
target.

Is there any documentation about what target-specific data
the frame cache is supposed to contain or how the functions are
supposed to work?

Not really, because it's completely up to the target what goes in them; it varies quite a bit between targets.

Vlad, didn't you say a week or two ago that you'd been working on some
frame docs?

I'd appreciate anything, naturally.


--
Michael Eager	 eager@eagercon.com
1960 Park Blvd., Palo Alto, CA 94306  650-325-8077


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