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Why isn't GDB designed and implemented by using Object-Oriented methodology?
- From: xingxing pan <forandom at gmail dot com>
- To: gdb at sourceware dot org
- Date: Wed, 16 Jun 2010 19:54:16 +0800
- Subject: Why isn't GDB designed and implemented by using Object-Oriented methodology?
When meeting so many structs and function pointer in the source codes,
dose anyone have the thought to redesign and implement GDB using
Object-Oriented methodology?
Since one of the debugger's functions is to slow down the execution of
the debugee, implementing GDB by using Object-Oriented language will
not observably affect the performance.
Open Source is a good idea. But it seems open the process of design is
much more important. After all, the development of a software is a
process, not just only a result presented by the source codes.With the
source codes, one can hardly see the design process.