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Debugging


Several months back we added a guile scripting facility to a C++ application.
As things stand the script is evaluated with gh_eval_str_with_standard_handler.

The basic functionality of the system is fine, but there is no real debugging
capability.  Are there debugging facilities that it would be simple to add in
or turn on?  A pointer to documentation or examples would be appreciated.
Thanks,

Allan Dobbins

P.S. This was done with guile 1.0 as I recall.