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Several months back we added a guile scripting facility to a C++ application. As things stand the script is evaluated with gh_eval_str_with_standard_handler. The basic functionality of the system is fine, but there is no real debugging capability. Are there debugging facilities that it would be simple to add in or turn on? A pointer to documentation or examples would be appreciated. Thanks, Allan Dobbins P.S. This was done with guile 1.0 as I recall.