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Re: Some questions about the module system


Jost Boekemeier <jostobfe@calvados.zrz.TU-Berlin.DE> writes:

> is there any documentation about the implementation of the guile module
> system available?

No, there isn't.  And there shouldn't be; it is generally agreed that
there are serious deficiencies in guile's current module system, and
it is planned to rewrite it soon.  The new module system has been
codenamed Godot.

Reasons include efficiency, convenience from a pure scheme point of
view, and convenience of merging multiple languages. 

Andrew