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Jost Boekemeier <jostobfe@calvados.zrz.TU-Berlin.DE> writes: > is there any documentation about the implementation of the guile module > system available? No, there isn't. And there shouldn't be; it is generally agreed that there are serious deficiencies in guile's current module system, and it is planned to rewrite it soon. The new module system has been codenamed Godot. Reasons include efficiency, convenience from a pure scheme point of view, and convenience of merging multiple languages. Andrew