This is the mail archive of the guile@cygnus.com mailing list for the guile project.


Index Nav: [Date Index] [Subject Index] [Author Index] [Thread Index]
Message Nav: [Date Prev] [Date Next] [Thread Prev] [Thread Next]

Re: garbage collection pauses: too long for a game?


hjstein@bfr.co.il (Harvey J. Stein) writes:

> I wrote a tetris program in scheme (stetris) using STk. The GC pauses
> were somewhat annoying until I a) increased the initial heap size (to
> make GC less frequent)

Does this also make the pauses longer?

> and b) forced gc by executing (gc) at times when variable gc pauses
> weren't noticeable,

Does GC frequency have any effect on the length of the pauses?

-- 
Kalle Olavi Niemitalo <tosi@stekt.oulu.fi>, http://stekt.oulu.fi/~tosi/