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Re: c++ -> guile threading
- To: Greg Harvey <Greg.Harvey@thezone.net>
- Subject: Re: c++ -> guile threading
- From: Peter Amstutz <tetron@student.umass.edu>
- Date: Tue, 11 May 1999 17:25:57 -0400 (EDT)
- cc: guile@cygnus.com
- Reply-To: tetron@student.umass.edu
On Tue, 11 May 1999, Greg Harvey wrote:
> > > (I have no idea about threads stuff ;)
>
> I'd like to stress that once again :). I was thinking that the current
> module would (and probably should) be local to the thread, but this is
> not the case. Trying to figure out how to do it does make for a nice
> little mind bending problem ;), but I think the only way you could do
> this would be to make the various module variables into fluids, or
> something similar.
Fluids? Fluids? Ahhhhhh!
Oh well at the moment I'm probably going to encapsulate all the
command&control functions into a class, and write a "hardcoded"
(unscriptable) version for now... Then I can investigate plugging in
guile or tcl or perl or whatever as subclasses... I really like guile,
but implementation problems are getting to be a bit much. However since
people are working on these problems (OS threading and environments) it
looks like guile IS moving towards what I need it to do... I just isn't
there yet.
------------------ Peter Amstutz --------------------
-------------- tetron@student.umass.edu -------------
------- http://www-unix.oit.umass.edu/~tetron -------
-----------------------------------------------------