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Re: [Dri-devel] Re: OpenGL and the LinuxThreads pthread_descr structure


Okay, here's an almost-functional implementation of an OpenGL dispatch 
layer and driver backend.  The dispatching into a dlopened driver 
backend works, the backend just doesn't do anything terribly interesting 
yet (been struggling with bad allergies all week, so I'm not thinking 
very clearly at the moment).

If you have any questions, please don't hesitate to ask.

-- Gareth

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