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What's the correct BSD behavior of signal? The current standard draft says that bsd_signal (what we also call signal) can be implemented with: void (*bsd_signal(int sig, void (*funct)(int)))(int) { struct sigaction act, oact; act.sa_handler = func; act.sa_flags = SA_RESTART; sigemptyset(&act.sa_mask); sigaddset(&act.sa_mask, sig); if (sigaction(sig, &act, &oact) == -1) return(SIG_ERR); return(oact.sa_handler); } This is basically what we habe except that we don't habe the sigaddset() call. Do we have to add it or not? Define signal and bsd_signal separately? -- ---------------. ,-. 1325 Chesapeake Terrace Ulrich Drepper \ ,-------------------' \ Sunnyvale, CA 94089 USA Red Hat `--' drepper at redhat.com `------------------------
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