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Re: Xconq 7.2.1 Preview Available


Stan Shebs <shebs@cygnus.com> writes:

>    Can you try to undo the changes you introduced in 7.2.1?
> 
> Changes are pretty massive, and affect the generic<->platform-specific
> code interface.  (I know, I know, not supposed to do that for a patch
> level release...)  At this point it would be easier to fix xshowimf;
> I'll jump on that.

I meant undo the changes to xshowimf; but now I see that most changes
are in the imf library.

> There is one other bug fix that might justify a 7.2.1 respin or else a
> 7.2.2 - X11 games using default images need a patch (which I've
> written already) to keep from crashing.

There is another problem: several images don't have proper masks.
Often the mask is identical to the b/w image, e.g. siege engine; this
means that the black background + white mask + black image we are
using to show utypes is all black.  (BTW, I think white or gray
background + white mask + black image looks better.)

Since I don't feel like debugging xshowimf (I'm debugging a numerical
simulation code of mine just now), I could fix the broken masks.
I can work on images, I still have 7.2 installed. :-)


Ciao
		Massimo


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