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patch to rom-civ-war


rom-civ-war has a bug: some ships should be in port, but they aren't.
The following patch fizes it.  BTW, I realize that
(unit x y 0 (s 1)) 
is a bit silly; Stan, you may wish to change it everywhere to
(unit x y 1)

Ciao
		Massimo Campostrini


--- rom-civ-war.g.orig	Fri Apr 10 10:13:07 1998
+++ rom-civ-war.g	Mon Apr 20 10:16:05 1998
@@ -71,4 +71,4 @@
 (T 105 39 0 (s 1))
-(B 104 40 0 (s 1))
-(B 104 40 0 (s 1))
+(B 104 40 0 (s 1) (in "Tarentum"))
+(B 104 40 0 (s 1) (in "Tarentum"))
 (B 105 39 0 (s 1))
@@ -76,9 +76,9 @@
 (B 106 39 0 (s 1))
-(B 107 40 0 (s 1))
-(U 104 40 0 (s 1))
-(U 104 40 0 (s 1))
-(U 104 40 0 (s 1))
+(B 107 40 0 (s 1) (in "Brundisium"))
+(U 104 40 0 (s 1) (in "Tarentum"))
+(U 104 40 0 (s 1) (in "Tarentum"))
+(U 104 40 0 (s 1) (in "Tarentum"))
 (U 105 39 0 (s 1))
 (U 106 39 0 (s 1))
-(U 107 40 0 (s 1))
+(U 107 40 0 (s 1) (in "Brundisium"))
 
@@ -87,3 +87,3 @@
 (unit "Dyrrachium" (s 2)) ; @ 109,44
-(unit "Nicopolis" (s 2)) ;  @ 115 37
+(unit "Nicopolis" (s 2)) ;  @ 115,37
 ; there are two oppida named Nicopolis, this gets the right one
@@ -136,6 +136,6 @@
 (B 113 37 0 (s 2))
-(U 109 44 0 (s 2))
-(U 109 44 0 (s 2))
-(U 109 44 0 (s 2))
-(U 115 37 0 (s 2))
+(U 109 44 0 (s 2) (in "Dyrrachium"))
+(U 109 44 0 (s 2) (in "Dyrrachium"))
+(U 109 44 0 (s 2) (in "Dyrrachium"))
+(U 115 37 0 (s 2) (in "Nicopolis"))
 (U 112 39 0 (s 2))


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