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Re: Temperature
- To: Erik Sigra <freeciv at home dot se>
- Subject: Re: Temperature
- From: Stan Shebs <shebs at shebs dot cnchost dot com>
- Date: Thu, 05 Oct 2000 06:41:10 -0700
- CC: xconq7 at sources dot redhat dot com
- References: <39DB63C9.F0DF6ADD@home.se>
- Reply-To: shebs at shebs dot cnchost dot com
Erik Sigra wrote:
>
> > TerrainTypeProperty: temperature-variability n
> >
> > This property is the amount of totally random variation in the temperature
> > in each cell.
>
> This one is apparently not for each terrain type. Do I specify the
> coordinates for each cell I want to set this property for or what?
No, it's a terrain type property. Check out napoleon.g or ww2-adv.g,
both of them set it for land types but not sea types. It just
introduces a little random fluctuation in the temperature updates
for each turn.
What I usually do, when unsure about how a construct is used, is to
grep for its name in */*.g . Ideally, you'll get hits in one or more
games, plus one in the aptly-named test/all.g, which is supposed to
include a use of every GDL symbol.
Stan