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Re: newbie questions
- To: Hans Ronne <hronne at pp dot sbbs dot se>
- Subject: Re: newbie questions
- From: Stan Shebs <shebs at shebs dot cnchost dot com>
- Date: Fri, 29 Dec 2000 07:04:35 -0800
- CC: alance at mac dot com, xconq7 at sources dot redhat dot com
- References: <913383568alance@mac.com> <l03130300b6722ff7399d@[192.168.0.2]>
- Reply-To: shebs at shebs dot cnchost dot com
Hans Ronne wrote:
>
> >> 2. Can unit A influence the combat value of unit B? Surrounding an enemy
> >>unit or flanking them would negatively influence that unit's morale or
> >>combat ability in most cases. Is there a way to reflect this in xconq?
> >
> >All I can think of are the tables stack-protection and
> >cellwide-protection-{for,against}, which just describe
> >defensive modifiers. It would be a good idea to add some
> >notion of attacker support as well.
> >
>
> Actually, the new tables I added some time ago do exactly that. One use is
> in the lord-rings game where the Ring increases the attack value of its
> carrier 10-fold.
Oh yeah. You should add descriptions of them to the manual,
even I'm not clear on how they're supposed to work... :-)
Stan