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Re: The SDL client


>Since you mention the new game dialog, this reminds of something that's
>been discussed a little previously, which is to separate the new game
>dialog into two stages.  The first would be to select a set of game
>rules, and the second would be to select a scenario, preferably in the
>same screen as variants.  The first screen presents Xconq the meta-game,
>and after that you've focussed on a particular game, and then choose
>a random game or scenarios.  This change would entail a little tinkering
>with the library and the other interfaces, so it's not going to happen
>this week, but you can expect to need to change the startup sequence
>a bit in the future.

One advantage with the current new game dialog is that you can see what
scenarios are available right from the start. Might be difficult to find
the scenario you are looking for with two consecutive dialogs.

Hans

Hans Ronne

hronne@pp.sbbs.se



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