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The "immediate wreck" code
- From: Lincoln Peters <peters2000 at mindspring dot com>
- To: Xconq mailing list <xconq7 at sources dot redhat dot com>
- Date: 16 Jun 2002 11:51:53 -0700
- Subject: The "immediate wreck" code
I noticed that in the CVS Xconq sources, if a unit is set up to
immediately wreck in certain terrain, the help screen will report
"Immediate wreck in: false for all terrain types." Even so, I find that
in "voyages" or "magellan", I can still run a fleet aground and wreck it
into a fort.
It's probably just a bug in the code for the "Help" screen, but it would
be quite annoying to anyone who doesn't read the GDL code instead of the
"Help" screen.