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Re: Death of an advanced unit
On Wed, 2002-06-19 at 12:16, Hans Ronne wrote:
> The catch, however, is when you consider the task queue. If we are going to
> build and do other stuff at the same time, we really need two parallel task
> queues. Things quickly get very complicated, particularly at the next level
> (plan execution). Still. I believe it could be done. Some day ...
Well, I guess that for now, I could try to define floating cities as two
units: a floating unit and a city unit, with an occupant/transport
relationship. That would be rather tricky to build, though, especially
for the AI.