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bug: RUN: xform_unit_view weirdness with
- From: ssd at nevets dot oau dot org (Steven S. Dick)
- To: xconq7 at sources dot redhat dot com
- Date: Sat, 27 Jul 2002 08:09:38 -0400 (EDT)
- Subject: bug: RUN: xform_unit_view weirdness with
The lastest CVS pull of xconq seems to be buggy...
I believe the bug was introduced in the last week or two.
During the play of the game, I get the following message, which appears
in Xconq.Warnings ... (I haven't bothered to trace this down yet)
RUN: xform_unit_view weirdness with
This is in a dialog box that offers to abort the game and save.
If I continue playing, usually the game is left unplayable, as it will
not let me select a unit to move. If I abort and save the game and resume
from the saved game, it seems to work ok usually.
However, this last save dies on recovery. It segfaults here:
#0 0x811c662 in repair_if_damaged (unit=0x81d76e0) at plan.c:1760
if (u_hp_recovery(u) <= 0
&& (any_auto_repair ? !will_be_auto_repaired[u] : TRUE))
u = 3
any_auto_repair = -1
will_be_auto_repaired[3] = 0x0
I believe this is the default game; probably started with
xconq -e 13 -M 40x40
Please let me know how I can help debug either of these problems.
BTW, I like the recent AI changes. I lost to the ai for the first time
in several years the first time I played with them!
Steve