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Re: Xconq startup dialogs
- From: Lincoln Peters <peters2000 at mindspring dot com>
- To: Hans Ronne <hronne at pp dot sbbs dot se>
- Cc: Xconq mailing list <xconq7 at sources dot redhat dot com>
- Date: 09 Aug 2002 15:11:09 -0700
- Subject: Re: Xconq startup dialogs
- References: <l03130300b97947ab6e42@[217.115.37.161]>
Well, the font size under X11/tcltk is a lot bigger. I also see that on
the "Player Setup" page, the columns (Side, Player, AI, Adv) are too
wide to fit in the window at its default size. I also notice that if I
resize the window horizontally so that I can see all of the columns, the
button bar on the right grows proportionally along with the rest of the
window! There seems to be no point to that.
I also find that with the recent updates (not sure exactly which one),
if firing is set up to depend on any materials, I get an "insufficient
ammo" message whenever I try to fire at anything!
On Fri, 2002-08-09 at 03:36, Hans Ronne wrote:
> I have checked in a number of improvements to the startup dialogs. Several
> bugs that sneaked into the code during the last few months have also been
> fixed.
>
> The most important changes are in the player setup dialog. The player and
> AI that can be set for each side are now clearly separated. I hope this
> will make things easier to understand for new players.
>
> I have also overhauled the font usage. Fonts are now set specifically for
> each platform since what looks good on one platform usually looks awful on
> another.
>
> Hans
>
> Hans Ronne
>
> hronne@pp.sbbs.se
>
>