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Re: New testing game


>Do you mean something like defining short-range spaceships that load
>ores or other supplies from a planet, go to the shipyard, and unload?
>That could work, although such a supply system might be a lot more
>cumbersome than working supply code.  On the other hand, this would
>allow me to control the supply lines simply by the number of ships that
>make the trip.

Well, the supply system would be OK if it worked as expected. I have
nothing against automation per se. It usually makes games more playable.
But some player control of the supply system wouldn't hurt, either.

As for transport of materials, it's an interesting idea. We would have to
wait for the PLAN_TRANSPORT to be in place, though. I think it would be
hard to get this to work without better transport code.

Hans

Hans Ronne

hronne@pp.sbbs.se



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