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Re: Problems with Cygwin Build


>The good news is that I've run Standard Game, Steppes, Time through the
>ages, and left Ancient Middle East running when I left home this morning
>with very few problmes.  The AI wouldn't kill a single Egyptian reed booat
>by building a ship in order to twin the game in Time.  In all the games
>the down scroll isn't working correctly.  There is aabout a 1 or 2 pixel
>horiaontal strip every 10 or so pixels during the scroll.  All the other
>directions work without any trouble.

So this is something you see in the Cygwin build but not in the VC build?
Strange in that case since they use the same tcl code for the interface.

Hans



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