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Re: Problems with Cygwin Build



The other interesting thing is that it only happens at a screen resolution of 1280x1024 on my home PC.  I haven't tried the windows version at home yet.



 --- On Wed 11/20, Hans Ronne  wrote:
From: Hans Ronne [mailto: hronne@telia.com]
To: smsutton@iwon.com
     Cc: xconq7@sources.redhat.com
Date: Wed, 20 Nov 2002 20:04:50 +0100
Subject: Re: Problems with Cygwin Build

> >The good news is that I've run Standard Game, Steppes, Time through
> the
> >ages, and left Ancient Middle East running when I left home this
> morning
> >with very few problmes.  The AI wouldn't kill a single Egyptian reed
> booat
> >by building a ship in order to twin the game in Time.  In all the
> games
> >the down scroll isn't working correctly.  There is aabout a 1 or 2
> pixel
> >horiaontal strip every 10 or so pixels during the scroll.  All the
> other
> >directions work without any trouble.
> 
> So this is something you see in the Cygwin build but not in the VC build?
> Strange in that case since they use the same tcl code for the interface.
> 
> Hans
> 
> 
> 

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