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Bug in unit ownership involving wrecked-type andoccupant-escape-chance


I have noticed that if a unit is wrecked and becomes a unit available to
only one side (e.g. ruins in beirut.g, wreck in panzer.g), it changes
side, along with any occupants it might have.  However, it seems that if
any of the occupants escape (as per occupant-escape-chance), they change
sides *before* they escape.


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