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Re: Map drawing glitch in latest CVS snapshot


>Hi, all.  I'm newly subscribed to the list, but have been lurking about
>reading the archives and playing xconq for a couple of years now.
>
>Last week I snagged another CVS snapshot and built it (my previous build
>was in Sept. '02).  Everything built smoothly, but the game now has a
>weird drawing glitch when moving units - they leave behind a black and
>white diagonally hatched pattern in a portion of the adjoining cells as
>they move.  Refreshing the screen clears them right up, but the effect
>makes it pretty hard to play.
>
>The environment is Solaris 7 (HW11/99 + patches through last month),
>Tcl/Tk 8.3.4.  Built with the Sun compiler, if that matters.  I'm running
>OpenWindows & olvwm (yeah, I know :-) and get the same glitches on an
>Ultra2/Creator and a Sparc 20/SX.  I built the sources from a CVS checkout
>the afternoon of June 28th.
>
>Anyone else run into this?  I could probably put up a screenshot somewhere
>if that would help.  It's a pretty obvious glitch, so I'm wondering if
>there just aren't that many Solaris/Openwin xconq players left out there?

It's certainly not something I have ever seen under Linux. But we should
try to fix it anyhow. It would help a lot if you could check out a couple
of time snapshots and narrow down exactly when this bug first appeared.

Hans



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