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XConq GDL Questions
- From: "Michael S. Jones" <jonesms at SLU dot EDU>
- To: xconq7 at sources dot redhat dot com
- Date: Mon, 14 Jul 2003 10:33:11 -0500
- Subject: XConq GDL Questions
Hello,
Been tinkering with a somalia game module and ran into a few things.
Hope this
is the right place for these questions:
1) I've defined wreck types (for my blackhawk helicopters), which work
fine
except for two quirks: a) I only want wrecks left on land and not on
water.
Specifying (vanishes-on wrecked-helo sea) doesn't work, apparently
because
the wreck can't move. Also if the helos crash because they run out fuel
(rather
than being shot down) they just disappear w/o leaving a wreck. Hints?
3) Does anyone have a few scorekeeper examples more complex than
last-side-wins?
I'm having trouble understanding the syntax from the manual.
Specifically, I'd like to have
side X win if the game lasts more than, say, 30 turns.
4) I'm having a problem with icons disappearing for units that can hold
other units (i.e.
bases and towns). The game will be fine for a while, then a town will
disappear, be
displayed strange and/or the units inside will vanish. Usually, you can
still select
the disappeared unit or it's occupants, but sometimes not. This only
happens if
SEE-ALL is false.
I'm using XConq 7.4.1 (Mac).
Thanks much,
Mike
--
Michael S. Jones
jonesms@slu.edu