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Re: Some issues with materials side report


On Thu, Oct 30, 2003 at 11:31:31AM -0500, Eric McDonald wrote:
> On Thu, 30 Oct 2003, Hans Ronne wrote:
> 
> Btw Peter, I do find your materials patch useful in a way that 
> perhaps you didn't intend. It is a useful tool for tuning 
> materials production/consumption in games under development. It 
> also says something about the (in)effectiveness of the supply 
> system.

"Our" materials patch, I hope. A fair assignment of credit would be
less than 50% to myself, and I am quite happy with the current outcome.

> 
>   Regards,
>     Eric

Regarding these two issues I raised.
1) spacing change. 
I was wrong here. Changing fonts fixed this.
I suppose there might be an issue with default fonts, but it would
be expected that a person would be able to adjust with the preferences.

2) Infinite capacity.
On reflection, I agree with Hans solution. All materials should have
some sort of limit anyway. I am not currently a game designer, so
I cannot be expected to argue some sort of contrary position I dont
agree with anyway.

Thanks for everyone who made this capacity idea possible.
Sorry for the fuss. If it wasnt for my font problem, I wouldnt have
raised these issues. Time to move on.

 Regards,
  Peter


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