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Re: SDL and 3D
- From: Hans Ronne <hronne at comhem dot se>
- To: "Brandon J. Van Every" <vanevery at indiegamedesign dot com>
- Cc: xconq7 at sources dot redhat dot com
- Date: Sun, 9 Nov 2003 02:54:01 +0100
- Subject: Re: SDL and 3D
- References: <l03130304bbd2a0de6717@[212.181.162.155]>
>I want to emphasize that I have no interest whatsoever in implementing
>3D versions of Xconq. I'm interested in game design, UI efficiency, and
>AI.
As in all open source development, what you choose to do is up to you, and
the proof is in the pudding. If you contribute something useful to Xconq,
whether it's a game module, a better AI or a new Windows interface, people
will appreciate it. Provided that it works, of course.
So far, all we have heard from you is that you are unable to build a simple
Windows app, despite trying hard for a week. Which raises questions about
your ability to contribute in a meaningful way to Xconq development.
To prove yourself, you would have to "shut up, buckle down, and do a little
work" as Eric so aptly put it.
Hans