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What is SDL client supposed to look like?
- From: "Brandon J. Van Every" <vanevery at indiegamedesign dot com>
- To: "xconq" <xconq7 at sources dot redhat dot com>
- Date: Fri, 14 Nov 2003 22:31:37 -0800
- Subject: What is SDL client supposed to look like?
Is the SDL client supposed to be rather incomplete? I have no scenario
selector, no pulldown menus, and no obvious way to quit the app.
Although it has some nicely drawn click-icons, it appears to be little
more than a proof of concept.
Cheers, www.indiegamedesign.com
Brandon Van Every Seattle, WA
Taking risk where others will not.