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Re: Xconq UI thoughts
On Thu, Nov 20, 2003 at 11:07:57AM +0100, Andreas Bringedal wrote:
>
> > > 5. Players hate to type; they would rather roll around a
> > > bunch of buttons
> > > and popups than hit a single key on the keyboard.
> I strongly disagree. If there is a paranthesis in the menu which tells you
same here.... i play xconq essentially with the kbd....
on the other hand i am regularly called a 'dinosaur' by my students....
> The problem is when you have to search through documentation to find the
> keys. When you have the relevant key binding listed in paranthesis behind
yup, and i remind in some games keys to select units to build were there
twice making the move to the mouse an obligation....
--
ciao bboett
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bboett@adlp.org
http://inforezo.u-strasbg.fr/~bboett
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