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Re: Rebuilding Units That Turn
> The table is hp-to-garrison. When used in this manner, it destroys
> the old unit . . . has a few serious problems
Uh, guys? Maybe it would be simpler to just add a damage-affects-icon
table rather than all this change type complexity? (at least for the
case currently being discussed).
I won't try to figure out what the syntax would be, but I'm thinking
of something like:
unit type infantry uses (image-name "soldiers") from 50%-100%
unit type infantry uses (image-name "bloody-soldiers") from 20%-50%
unit type infantry uses (image-name "staggering-soldiers") from 0%-20%