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Re: fighters fighting without ammo


On Sun, 2003-12-07 at 00:55, Kenneth Gonsalves wrote:
> hi,
> i play the modern game regularly. using fighters is becoming a pia. If a 
> fighter with ammo 2 attacks a cell with about 15 occupants, it fires 15 times 
> even though the ammo is exhausted after the first two shots. can you do 
> something about this? 

It sounds like modern.g defines consumption-per-attack (which causes
units to consume ammo when they attack) but not material-to-attack
(which prevents units from no ammo from attacking at all).  It shouldn't
be difficult to fix (both tables will probably have the exact same
entries).

I seem to recall that there has been discussion about modifying that
part of the Xconq code so that material-to-attack is not required in
this case (it was originally meant to implement materials needed but not
consumed during attacks, such as guns), but I don't think that anything
came out of it.


Lincoln Peters <sampln@sbcglobal.net>


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