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Re: fighters fighting without ammo
- From: Kenneth Gonsalves <lawgon at thenilgiris dot com>
- To: Skeezics Boondoggle <skeezics at q7 dot com>, xconq7 at sources dot redhat dot com
- Date: Mon, 8 Dec 2003 09:50:29 +0530
- Subject: Re: fighters fighting without ammo
- References: <Pine.LNX.4.44.0312070811360.19370-100000@q7.q7.com>
On Sunday 07 December 2003 22:24, Skeezics Boondoggle wrote:
> I'm looking forward to some of the AI improvements, but y'know, most times
> I like to just take a break and "go conquer the world" so it's kind of
> relaxing to just swarm over the map and blast everything to bits. :-)
>
> But improving the AI's ability to use a more balanced approach to air, sea
> and land power would probably improve its chances quite a bit. It tends
> to go nuts and build lots of one thing, then build lots of the next thing,
> rarely seems to put up air patrols, never has destroyer screens to defend
> coastal cities, and too often sends out waves of transports completely
> undefended, where they're almost always picked up (first by fighters, then
> by destroyers, as bombers are brought in to blow them away) way before
> they reach landfall. And losing full transports is expensive, obviously.
>
> I guess if the AIs start to get smarter I'll have to work a little harder.
try the modern game - more evenly matched
--
regards
kg
http://www.ootygolfclub.org