Table Request: Accident-Occupant-Effect
Eric McDonald
mcdonald@phy.cmich.edu
Thu Sep 23 03:10:00 GMT 2004
Elijah Meeks wrote:
> Only accidents don't affect occupants. So, if anyone
> can think of a better solution to this problem, let me
> know, otherwise, if somebody in the know gets the
> chance, I think it's worthwhile to see accidents
> affect occupants.
Or how about a new unit property, 'auto-upgrade-chance'? By default this
would be 100%, so as to not interfere with the regular auto-upgrade
mechnaism. However, you could set it to 25%, and make sure that no
materials, advances, size, etc... are required for the auto-upgrade.
This feels less hackish than using accidents for such purpose, and may
prove useful in other situations as well.
Eric
P.S. Between you and Lincoln, it sounds like I am going to be doing
kernel hacking rather than SDL UI hacking this weekend. I guess I'll
have to cloister myself in a monastery somewhere with a laptop and no
access to the outside world, if I ever want to stay on track. :-)
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