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Re: Transport bugs


On Sun, 4 Jan 2004, Jim Kingdon wrote:

> > 5) With manual control, I often want to tell a unit to leave town and
> >    go somewhere else.  Many times, the unit will refuse to move,
> >    unless I click on an adjacent hex.
> 
> Yeah, I've noticed this too.
> 
> It is a new bug (like, within the last week or two).

Ouch. If so, then it would probably be my doing.

I think that some of these refusals to move have to do with units 
finding transports that they want to use, but which are not so 
near.

For example, I recently had an Armor in Standard when I was 
testing the fix that I checked in a few days ago. I told it to 
move to another peninsula on the same island. It moved one cell 
towards the coast, and then did nothing. I brought over the 
closest transport. The Armor boarded the transport. I moved the 
transport to the other peninsula. The Armor disembarked and moved 
to its final destination.

So, if anything, I think that waiting for transports may be 
clogging things up in some cases. Again, I think part of the 
answer is range-limit the search for available transports.

Eric


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