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Re: Screwy UI Resupply Code
> With the fueling development I am working on it is virtually never
> necessary to push a resupply task, as the units do it automatically,
> and the end of turn resupply code can handle the rest.
How does it know whether I want my bomber to take fuel from a base, or
give fuel to the base? I do both things, depending on what I'm trying
to do.
Trying to make resupply more automatic is probably a good thing, but
getting rid of manual transfers entirely doesn't strike me as a step
forward.