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Re: An xconq story and question


Hi Benjamin,

On Wed, 17 Mar 2004, Benjamin Brewster wrote:

> Eventually, I thought I'd search for the old xconq, and blammo, here you 
> guys are!  As I glanced around, I found that the rule set had grown 
> enormously, and that it was now quite a complicated game. :)

Necessity is the mother of invention. :-)

> My question is this: I've named my game Conqueror, and I've included many 
> game elements from that old xconq.  Am I going to get in trouble by 
> releasing this thing? :)

I don't think you would get in much trouble by most of the Xconq 
user base, as they tend to be fairly Windows-oriented, I think. 
Probably some of them will want to play with it. I wouldn't mind 
taking a peek myself.

One thing that you could consider would be to port your DirectX 9 
interface on top of the present Xconq game engine. Currently, the 
only two Windows GUI interfaces use Tcl/Tk and SDL. The SDL one is 
quite primitive, and the Tcl/Tk one has some quirks.

  Regards,
    Eric




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