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Re: Curses and SDL apps for Windows and MacOS
>I actually have a few unchecked-in changes that ought to be in
>there so nobody reinvents.
Great. I haven't done anything to the SDL interface since I made it build
under MacOS. But I don't think it would take that much to get it into a
playable shape. Or perhaps I should say more playable, since Elijah was
able to finish a game. I never tried that myself, yet.
Hans