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Re: A more sophisticated demonstration of change-type
- From: Elijah Meeks <elijahmeeks at yahoo dot com>
- To: Lincoln Peters <sampln at sbcglobal dot net>, Eric McDonald <mcdonald at phy dot cmich dot edu>
- Cc: Xconq list <xconq7 at sources dot redhat dot com>
- Date: Sun, 6 Jun 2004 22:18:23 -0700 (PDT)
- Subject: Re: A more sophisticated demonstration of change-type
> Current total is 116 (and rising!).
Oh good, so I don't have to feel guilty with 800?
I mean, it's important to differentiate between a
veteran understrength 3rd generation armor group and a
crack understrength 3rd generation armor group and a
crack reinforced 3rd generation armor group and an
elite reinforced 3rd generation armor group and, and,
and...
It looks pretty good in SDL, so I assume it'll look
fine on the Mac, too, but after about a hundred units,
I have my doubts any sane player will put up with the
TCL interface.
And now that Eric's introduced tabled wreck-types,
that'll allow for an exponential increase in units...
First to 10,000 wins a donut.
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