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Re: Withdraw Bug
- From: Elijah Meeks <elijahmeeks at yahoo dot com>
- To: Hans Ronne <hronne at comhem dot se>
- Cc: xconq7 at sources dot redhat dot com
- Date: Fri, 11 Jun 2004 16:31:37 -0700 (PDT)
- Subject: Re: Withdraw Bug
I'm having no luck producing this error in a smaller
game. It looks like, within Korea 2006, it happens
when a unit is wrecked, and that wreck-type checks and
receives a true from the withdraw-chance table AND the
cell it is supposed to withdraw into is in an enemy
ZOC while it is in a ZOC. The unit ends up with 1/0
ACP or 5/0 ACP or 7/0 ACP (Why it varies doesn't seem
to be apparent).
I've pulled out the auto-withdraw from Korea 2006, and
it wasn't that big a feature, so this isn't a
high-priority bug.
--- Hans Ronne <hronne@comhem.se> wrote:
> >Units that are forced to retreat with the
> >withdraw-chance-per-attack table can cause a game
> to
> >freeze. This was the problem with Korea 2006. I
> >suspect it's a combination of this table with ZOC
> >and/or wreck-typing, and will do some more testing
> to
> >find out.
>
> Excellent. If you can pin down exactly what
> combination of factors that
> triggers the bug it will be much easier to fix.
>
> Hans
>
>
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