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The game is wreckreation, which in this old version is a simpler game with 'good, bad, ugly'. The games which locked the machine in later versions was also wreckreation.
You have not seen this problem occur with any other game?
Do the freezes happen when an AI is playing, or do they seem to happen when you are playing?
When the machine locks, it totally freezes and requires a hardware reset.
On a system with protected memory and whatnot, this is fairly hard to imagine, unless there are other factors involved such as a flaky video card or some sort of faulty in-kernel video support. Furthermore, this does not seem to happen on my development system.
If you are using Linux when this happens, can you give some details about your kernel: which version (particularly, is it a 2.4 or 2.6),
does it have NPTL support, does it have DRM support?
details: what version of Tcl and is it compiled for multithreading
what version of XFree86
and which of its extension modules are loaded?
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