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Counterfire
- From: Elijah Meeks <elijahmeeks at yahoo dot com>
- To: xconq7 at sources dot redhat dot com
- Date: Tue, 13 Jul 2004 18:20:36 -0700 (PDT)
- Subject: Counterfire
There was some discussion of giving units the ability
to do counterbattery work (A unit fires and then
another unit with enough ACP and in range returns
fire). I'd love to see a 'counterfire' table and an
'overwatch' table, which would be something akin to
counterfire, except that the responding unit would
actually fire first with effects (Unit destruction,
ACP-to-defend) that may cancel the initiated attack.
So how much of a pipe dream is this?
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